| 1. || map: hdsagoalpha ||
| 2. || map: letgo_02 ||
| 3. || map: facer2d ||
| 4. || map: minictfarena ||
| 5. || map: dactf1 ||
| 6. || map: q3ctf1 ||
| 7. || map: mx3ctf8 ||
| 8. || map: mg_final ||
| 9. || map: q3flogger1 ||
| 10. || map: ctf_spaceship ||
| 11. || map: xcm_ctf4 ||
| 12. || map: canned ||
| 13. || map: ctf_gate85 ||
| 14. || map: ctfscp3 ||
| 15. || map: ctf_inyard85 ||
| 16. || map: dust ||
| 17. || map: ev_tpmc ||
| 18. || map: god_dam ||
| 19. || map: frenzyctf ||
| 20. || map: god_race ||
| 21. || map: kirei ||
| 22. || map: maddctf1 ||
| 23. || map: eg_ctf1 ||
| 24. || map: moonstone ||
| 25. || map: mctf ||
| 26. || map: mlctf1beta ||
| 27. || map: rota3ctf2 ||
| 28. || map: rota3ctf1 ||
| 29. || map: watadry_beta3 ||
| 30. || map: woohaa ||
| 31. || map: hydronex3 ||
| 32. || map: ctf_spaceship ||
| 33. || map: ctf_compromise ||
| 34. || map: ctfscp3 ||
Have you ever wondered?|
"Why am I capturing and fragging that much each day when at the end of the month
all my stats just disappear and I'm back to square one again?"
Good news: Eventually it turned out all your efforts, your frags&flags wasn't in vain. Go to GENIUS SPECIAL
stats page to see your stats for each year and even for server lifetime!
Track your progress, notice your improvement year by year, be it accuracy, k/d, captures, or anything! Or the opposite, realize how unmotivated, burned out and old you became not
only by feeling but through the raw cold numbers.
Even better when you compare yours to your mates' (no homo)! No clickable public profiles (yet?), you have to take a screenshot and post it to your clan's discord channel.
No clan yet? Find or found one!
Notice: Yearly special stats are only for genius server. Stats were reset during switching host somewhere during 2017 iirc.
Note: Your qkey file is your key to your stats!
You can delete cookies, change IP or even delete the game itself until your qkey file is safe you will be
recognized again and you will regain all your past games and stats!
Make sure you always have a copy of that file in a safe place! Upon reinstalling the game copy your old qkey to the new location if you want to keep your stats!
YES, the server is LAGGY :(|
Let's hope it will just go away:)
Update: looking good now!
Play with values between 0-5! They are some test shafts, you should find at least one usable thin style for your liking (best is still 4 mipmapped baseoa style though)
Allows changing graphics to picmip 0 setting, regardless of current r_picmip setting. The parameter for this setting is a sum of these not-to-be-mipped objects:
1 - LightningGun shaft
2 - PlasmaGun bolt
4 - Rocket Launcher explosions
8 - Grenade Launcher explosions
16 - Bullets (machinegun and shotgun)
256 - Smoke puffs
Note: /r_picmip value blurs the textures. The higher the value the more blur is applied. It can be benefical, as it removes the clutter: you can concentrate on the things
you should concentrate on without the annoying sharp textures and it can even give you a couple of fps too. However it blurs rocket explosions lightning bolt and other objects that you don't want to blur,
/cg_nomip comes to the rescue.
IMPORTANT: Apply a /vid_restart every time you change either cg_nomip or r_picmip to take effect!
Display yourself in teamoverlay with this one! Should be 0, the default as it only takes up valuable space, adds zero information but only confusion. You know your own health and position already.
Cvars with new possible values:
This one uses the same colors as the recommended /cg_drawFriend 3 but uses the max damage that specific teammate can take instead of raw health only.
Example #1: If someone has 100 health and 70 armor the indicator will be blue because they can take 169 dmg before dying = virtual mega territory, hence blue. Old cg_drawFriend 3 behaviour would result in a white friend mark.
Example #2: One has 20 health + 150 armor. With /cg_drawFriend 8 the friend indicator will be yellow because of virtual 20+40=60 health. Old /cg_drawFriend 3 is red.
A setting of 2 colors each number based on its value. From 1-25 will be blue, 26 to 50 yellow, 51 to 80 orange, 81 and greater red.
A setting of 3 is almost the same but uses white (as old plum 1) instead of blue because blue can be annoying and does not make too much sense anyway.
These are not yet mentioned in cvars, but the older ones are well documented over there. Have a look!
PUs dropped with /drop keep counting down preventing the possible abuse, PUs dropped by normal killing or any selfkill method still keep their remaining powers.
Grabbing the flag gives two points as opposed to 3.
Some minor bugfixes:
- Callvotes work during timeout.
- Restarting the map during a timeout informs the clients the timeout is over.
- Other minor fixes.
Unsatisfied Big White Clock fetishist at genius will be satisfied by setting /cg_drawTimer 2 first, then by playing with hud_clockTAB cvars.|
Don't forget to use /seta and /writeconfig q3config.cfg!
"Low ammo warning" text can be displaced with hud_ammowarningy.
Interracial Clock lovers will be happy with hud_clockfg and hud_clockbg.
More info in cvars!